Description. The mod is set in Europe, north Africa and western Asia (up to India). Xsolla is an authorized global distributor of Paradox Interactive, https://steamcommunity.com/sharedfiles/filedetails/?id=1756633773, https://steamcommunity.com/sharedfiles/filedetails/?id=1573709883. For a better experience, please enable JavaScript in your browser before proceeding. A Brief Introduction to CK2: After the End. When we will be able to play it? Therefore, the Sea Creed doesn’t actually change much from its past depiction outside of the change in the name. Created by Lajos Tueur. Inspired by (among other things) the […] The first Rust Cultist saw one of the factories of the Old World and thought it to be the handiwork of the Gods. After the End spinoff set in the Old World - After the End - Old World. After the End Fanfork is a Crusader Kings 2 Mod based on the now discontinued mod "After the End". Share on Pinterest. The nations are based on a CK2 mod with an identical name. Interesting. Posts: 3 Old World After the End Old World May 11, 2020 7:46:23 GMT . This Looks extremely interesting, I am especially interested in the Balkans. on the discord (where the mod has been worked on this far). Any input is appreciated and strategy guides are welcome! Share on LinkedIn. 1 Afro-Syncretic 2 Christian 3 Cult of Saints 4 Dharmic 5 Jewish 6 Latter-Day Saints 7 Mesoamerican 8 Native American 9 Old World Cultists 10 Muslim 11 Pagan 12 Pacific 13 Nautical Religions that are a mixture of traditional African, native South American, and Christian beliefs: … It is 2666, centuries after a mysterious world-ending catastrophe known only as "The Event" has shattered the nationscape of America, leaving in its wake a myriad of confused and scattered cities and tribes. The moment I found a sub-forum is eagerly needed. I recommend if you want a fresh CK2 experience in a new land with new territories to subjugate. Hi all, I'm higly interested in this mod, are there any plans regarding release? I'm very interested in this and I have hope that this submod will be my favourite one. This mod takes place in 2555 in the vanilla map of CK2, giving to everyone the chance to see what may be of the Old World in the post-apocalyptic future of After the End. They are mostly consolidated around the former Rust Belt (Around the Southern Peninsula of Michigan to West Virginia and the area surrounding Pittsburgh). Feudal societies and strange religions dominate the continent in its neo-medieval age. ", originally published 13 May 2019), (Originally published as "After the End Old World - Dev Diary 2: Where do Yugo in the Balkans? This wiki will collect the lore created by the users and the mod itself, allowing for an easy exploration of the mod's content for all players. After the End is a post-apocalypse total conversion mod for Crusader Kings II - Ofaloaf/postapoc The main example of this is the chief deity of the faith, Lir, who according to Irish paganism is the God of the Sea and ruler of the island. Share on Pinterest. The faith is still autocephalous, with a Patriarch or Matriarch present in each Kingdom, but now all of them answer to the Archbishop. The Liturgical faith main change is that it now has a weak religious head in the form of the Archbishop of Lund. on ). This mod aims to add a series of features, characters, religions, and events that would be considered too silly or nonsensical for the world of After the End. For After the End v0.5f. When do you think this will be released. This is a directory to the various religions in After The End. The Consumerists, who tend to rise some time in the 2660s or 2670s but don’t exist in 2666, believe that the Old World collapsed because they failed to properly venerate the Almighty Dollar, and seek … A North (and Central) America returned to medieval-esque culture and technology. Share on Facebook. Index. After the End Old World is a spinoff mod for the After the End and After the End Fan Fork mods, set in a post-apocaliptic Europe where, after the Event, the civilization has been thrown back to the Middle Ages. DEVELOPER GITHUB for the After the End Fan Fork. It is 2666, centuries after a mysterious world-ending catastrophe known only as "The Event" has shattered the nationscape of America, leaving in its wake a myriad of confused and scattered cities and tribes. Catholic games. Church? Hello everyone, and welcome to our first New Era – Old World Dev Diary! Looking forward to it! This is the setting for After The End, one of Crusader Kings II’s most popular and comprehensive total conversions. A community dedicated to the Crusader Kings 2 mod New Era - Old World. Old World After the End Old World: lajostueur 10 May 2020 Implements three nations (Númenor, Yugoslavia and Britannia), with their own leaders, powers, units and improvements. After the End Old World 0.2.2 - Dev Diary 1: Mapping the Old World, New Era Old World 0.2.4 Dev Diary 1 - Luther's People, New Era Old World 0.2.4 Dev Diary 2 - Return to the North Sea, New Era Old World 0.2.4 Dev Diary 3 - Return to the North Sea. The Pirate faith is now called Sea Creed Black Flag, and accentuates the tone we had already worked on since 0.1, where we focused on the concept of Corsairs. In this DD, I will take you through the important change coming to Europe in the next version, 0.2.4. The nations are based on the CK2 mod with the same name, you can find the full lore behind it by searching for CK2 After the End Old World. on … Be it religions surviving from the ancient times, or new religions born from the centuries of isolation of the New World, many faiths divide the lands. In that case, look no further for Wild Wasteland has your back! You probably noticed at a glance that Nobelians have been removed (although their content has not, as we will discuss when we get to it). The Series Casshern Sins that aired well over thirty years after the original is after the end -- of the end, as now the androids society that conquered humanity is crumbling because of a disaster caused by this version of Casshern, who lost his memories and wanders the ruined Earth searching for answers to questions he doesn't know. A fanmade continuation of the original post-apocalyptic North America mod for Crusader Kings 2. Today, we look into the North Sea. A sequel, Crusader Kings III, was released on September 1, 2020. Coming from the shores of Greenland and, at game start, only reaching barely on the shores of Iceland, Tatik is a faith that venerates the sea and the ancestors, while showing sign of syncretism with the Lutheran faith that, today, is the main faith in the islands of Greenland and Iceland. After the release of Crusader Kings III, the team behind the fan fork announced they are going to end the mod's development and move to develop a Crusader Kings III version. Tatik venerates various figures from Greenland folklore and religion, accompanied by a few gods that have been syncretized from Lutheranism and Greenland history. ... After The End takes place in a distant future where society in North America collapses and reverts to the medieval era, with hundreds of new kingdoms and cultures. The nations are based on a CK2 mod with an identical name. Play anywhere in North America, the Caribbean, or the northern coast of South America in the year 2666, centuries after a cataclysmic Event knocked human civilization back to the medieval era. Press J to jump to the feed. tayloritaly New Member. Heresies are in parenthesis. From Crusader Kings II Wiki. Westeros Map: etel 11 May 2020 A work in progress Westeros map. I hope we will be able to restore Soviet Union in some form. CK2: After the End – Old World #17 – ENTIRE CATHOLIC WORLD VS One Poor Innocent Island (Series A) March 26, 2020 by admin 0 Comments. Welcome to New Era - Old World. Old World After the End Old World: lajostueur 10 May 2020 Implements three nations (Númenor, Yugoslavia and Britannia), with their own leaders, powers, units and improvements. As a side note, the dynasty of the Swedish King is changed appropriately, becoming non other than the current Swedish royal dynasty. Westeros Map: etel 11 … Welcome to a fresh Crusader Kings II mod on the channel! This is a directory to the various religions in After The End. In this first dev diary I won't discuss any part of the world in particular, but rather answer some questions that have been F.A.Q. Play in North Africa, Europe and Asia up to the cutoff of traditional CK2, trying to build an Empire in these unfamiliar times. If youre interested, the places to check out are the CK2 modding forum thread and the Github repository. In this first dev diary I won't discuss any part of the world in particular, but rather answer some questions that have been F.A.Q. Tried the dependency edit to the .mod file, but it still hard crashes to desktop every time I try to start a new game with both enabled. Catholic games. This is the setting for After The End, one of Crusader Kings II’s most popular and comprehensive total conversions. This mod is set in the post-apocalyptic Old World, in the year 2555. After the End is a total conversion mod for Crusader Kings 2 that changes the setting of the game from medieval Europe to post-apocalyptic North America several hundred years after an unspecified cataclysm commonly known as The Event. The second chapter of my Latin Empire AAR. Press question mark to learn the rest of the keyboard shortcuts, https://preview.redd.it/7mcdf7ftce461.jpg?width=1920&format=pjpg&auto=webp&s=e8f383969c42301db5fdd5e0e6b89bd25e62ad60, https://preview.redd.it/16ck4hxxce461.jpg?width=1920&format=pjpg&auto=webp&s=48da9e96a637324804ae20199de91895d0bafec5, https://preview.redd.it/6qw74anul9z51.png?width=492&format=png&auto=webp&s=16174cf082c951d0f2edbd8f17bd408d25155295, https://preview.redd.it/lvyse8c2m9z51.png?width=529&format=png&auto=webp&s=c340f93b400803c5ea4a8627580defd48d90e5dd, https://preview.redd.it/ugkhoer8m9z51.png?width=220&format=png&auto=webp&s=99302476e49e120356ade79ee350842102cb4ff7. Enter the Old World with this classical looking in-game map. Share on Twitter. Meanwhile, the Esoteric faith of the Einblickers dedicates itself to the expansion of Lutheranism through war. The Early Period of Latin rule is reaching an end, as relative stability is kept in the Empire. The gods and mechanics of the faith are the same that were implemented in our game, meaning all mechanics to adopt Piracy, rejoining the faith of the sovereign, and creating Corsairs are available. Recent threadmarks 0.2.1 Hotfix After the End Old World 0.2.2 - Dev Diary 1: Mapping the Old World After the End Old World 0.2.3 release New Era Old World 0.2.4 Dev Diary 1 - Luther's People New Era Old World 0.2.4 Dev Diary 2 - Return to the North Sea New Era Old World 0.2.4 Dev Diary 3 - Return to the North Sea New Era Old World 0.2.4 release Version 0.2.4.1 Release New Religions play a great role in the Americas of 2666. Druidism, on the other hand, changes completely, becoming the Draíochta faith. In their place is the Vagarna faith. Another new faith comes into play with Tatik, our implementation of Inuit Paganism. Still, I cant help but be honest about this: I have genuinely enjoyed After The End, and plan on playing it quite a bit over the coming weeks. When we will get something about Poland or Russia? Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers. But Darken, I hear you say, Lutheranism is already in the game! Religions play a great role in the Americas of 2666. After the End the Old world moves the Map back to the old crusader kings 2 map but the world is just as cray as it is in america, Great Britain which stretches from the north of Scotland to Paris worshipping a strange deity known as the Queen to the Stalinist cults of old Russia. Still, I cant help but be honest about this: I have genuinely enjoyed After The End, and plan on playing it quite a bit over the coming weeks. In this chapter, we visit the first half of Emperor Baldwin II's reign. The Aran Islands have seen a rebirth of Irish pagan beliefs, focused mostly, due to the rebirth of the faith on a number of small island, around the Fae and the legendary Tir Na Nog. CK2: After the End – Old World #17 – ENTIRE CATHOLIC WORLD VS One Poor Innocent Island (Series A) March 26, 2020 by admin 0 Comments. There have been a lot of changes in the area, many coming from our separation from AtE lore. But since there are some changes, let us start from them. This mod is set in the post-apocalyptic Old World, in the … If youre interested, the places to check out are the CK2 modding forum thread and the Github repository. Share on Google+. The nations are based on the CK2 mod with the same name, you can find the full lore behind it by searching for CK2 After the End Old World. Let us look into it. While the base setting is the same, the mod has changed a lot, becoming very different from its predecessor. The year is 2667, and North America is just starting to recover from the end of the world. Very interested to read more dev diaries when they are posted, lots of cool looking scenarios. Download Link (Mega) Download Link (Zippyshare) Last Edit: May 11, 2020 9:38:42 GMT by lajostueur. The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Of course, it’s now only fair that we take them in their own direction. The year is 2667, and North America is just starting to recover from the end of the world. Share on Facebook. The Rust Cultists are an Old World Cultist Religion centered around the veneration of Old World machines and factories. The Legend of Zelda mod set after Breath of the Wild - After the Wild - A CK2 Mod (currently on pause) Threadmarks Anatolia and Caucasus. This religion is a Syncretic faith mainly derived from Folk Lutheranism and Scandinavian traditions. This mod takes place in 2555 in the vanilla map of CK2, giving to everyone the chance to see what may be of the Old World in the post-apocalyptic future of After the End. Westeros map: etel 11 May 2020 a work in progress westeros map: 11! The name Tatik, our implementation of Inuit Paganism the Rust Cultists are an Old World mod for Crusader II! North ( and Central ) America returned to medieval-esque culture and technology this far ) original After End... By ( among other things ) the [ … ] the second chapter of Latin. And Greenland history this submod will be my favourite one versions of Einblickers! 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